YOUR ACCOUNT IS GOOD, WIZARD!
From 8 years old.
Educational game for schools including a cardboard game board (60 x 40 cm) and 252 playing cards. Additional tools: solutions book with teacher's guide + conversion tables + 6 counters + 1 die.
Object of the game
Arrive first at the wizards' congress to become Grand Master of witchcraft. On the board, three courses are drawn with different levels of difficulty. From the "black whirlwind", it is possible to take a more difficult route. The more difficult the course, the fewer squares there are.
Concepts covered
• Indicate the value of a digit according to its position
• Add or subtract 1,000, 10,000 to a large number
• Count by 1,000
• Find an even or odd number
• Find the multiplication corresponding to a repetitive addition
• Complete a sequence
• Number that precedes, that follows
• Give double, half, triple, quarter, third of a number
• Read a large number
• Round a number
• Differentiate between digit and number
• Give the result of a decomposition
• Complete an addition to hole
• Add or subtract 100,000 to a large number
• Add or subtract 100 million
• Count from million to million
• List the multiples of a number
• Give the result of a division
• Frame a number
• Give the result of a multiplication by 10, 100, 1,000
• Adding euros
• Solving problem situations with euros
• Converting or subtracting euros
• Estimate a value in euros
• Estimate a length or distance, a mass
• Convert a length, an area, a duration, a mass
• Calculate a perimeter, an area
• Decompose a length measurement
• Convert a measurement of capacity
• Telling the time
• Solving a problem situation with a duration