THE PENGUIN RACE
Ages 4 and up.
The goal of the game is to move around the game board to be the first to reach the iceberg in square 30 or 50. To do this, you roll the die and move your penguin. Be careful, some squares give you a new instruction: move back 2, move forward 2, move forward 5, play again and pass your turn. Children learn to count up to 6 and 12, to count in a logical sequence, to understand addition up to 6, to count with two dice, to learn the concepts of more, less, equals and addition.
Contains: 1 game board, 4 counters, 2 dice from 1 to 6, 1 symbol card and game rules.