GAME BOARD - LEVEL 2 - ACHOKA ROBOT
Ages 5 and up
“Help the frog find its water lily!”
Using the instruction cards, children create their own coding so the robot can reach the water lily while avoiding the obstacles in its path. This board is gridded to clearly visualize the robot's movement. They will develop spatial concepts (up, down, left, right, etc.) as well as their sense of observation and logical thinking.
LEVEL 2: The instruction pieces become more complex: arrow direction cards, ° rotation cards, cards for "Achoka" to make noise or change his eye color.
Contains: 1 game board (70x100cm), 82 puzzle pieces (8x8cm), 4 start cards (8x8cm), 12 obstacle cards (8x8cm) and 2 finish cards (8x8cm).
Robot is sold separately!