YOUR ACCOUNT IS GOOD, WIZARD!
Recommended age: From 8 years old.
Educational game designed for school, it helps develop math skills through a playful journey. Students handle various numerical concepts while having fun striving to become the Grand Master of Witchcraft.
- Cardboard game board (60 x 40 cm)
- 252 playing cards
- Solution booklet with teacher’s guide
- Conversion charts
- 6 pawns
- 1 die
- Three paths with different difficulty levels on the board
- Value of digits according to their position
- Add or subtract 1,000; 10,000; 100,000; or 100 million
- Count by 1,000s and by millions
- Identify even and odd numbers
- Connect multiplication to repeated addition
- Complete sequences
- Previous and next number
- Calculate double, half, triple, quarter, third
- Read and round large numbers
- Distinguish digit and number
- Decompose numbers
- Complete missing addends
- Name multiples of a number
- Solve divisions
- Bracket numbers
- Multiplications by 10, 100, 1,000
- Operations and conversions in euros, value estimation
- Estimation and conversion of lengths, areas, masses, durations
- Calculate perimeters and areas
- Decomposition and conversion of measures (length, capacity)
- Read the time and solve word problems on durations
| Age: + 8 ans |
| Budgets: Budget Manolo |

